Modelling activities in a social virtual world
Our approach: a hybrid system with software agents and humans in 3D virtual
Worlds
Conventional virtual communities are populated by avatars representing human
participants connected to the virtual world. We focus on a hybrid approach due to the
heterogeneous nature of participants as they can be software agents and humans. Our
system is based on Bogdanovych approach which utilizes this hybrid nature of participants
in the so named Virtual Institutions (Bogdanovych, 2007) (Bogdanovych et al., 2008).
Despite of the hybrid system complexity, it has advantatges as the human participant
controls its avatar in a concrete activity happening in a concrete 3D scene (e.g.. asking for
information in an e-goverment information office) but it could launch an agent software,
that in his behalf, should perform another activity in another 3D space (e.g.. filling an
administrative form in the tax office). Then, it is needed to set up roles, activities, norms and
obligations of participants in the social virtual world as described in the next section.